Friday, February 4, 2011

Murphy's Laws of Combat Operations

I have seen variations of these, but here are a few good ones. They are part tongue-in-cheek and part truthful.

Murpy's Laws of Combat Operations
  • Incoming fire has right of way.
  • If the enemy is in range then so are you.
  • Don't look conspicuous - it draws fire.
  • If it's stupid and it works, it ain't stupid.
  • When in doubt - empty your magazine.
  • The easy way is always mined.
  • Try to look unimportant- they may be low on ammo.
  • Teamwork is essential - it gives them somebody else to shoot at.
  • Never draw fire - it irritates everyone around you.
  • Anything you do can get you shot, including doing nothing.
  • Never share a foxhole with someone braver than you.
  • If your attack is going really well, it's an ambush.
  • No battle plan survives contact with the enemy.
  • Remember, all your equipment including your weapon was made by the lowest bidder.
  • The only thing more accurate than incoming enemy fire is incoming friendly fire.
  • When you have secured the area don't forget to tell the enemy.
  • Make it tough enough for the enemy to get in and you won't be able to get out.
  • If you're short on anything but the enemy - you're in a combat zone.
  • The enemy invariably attacks on two occasions
    • when you're ready and
    • when you're not.
  • A sucking chest wound is nature's way of telling you to slow down.